

- ECLIPSE SSH SHELL ENTER TWICE INSTALL
- ECLIPSE SSH SHELL ENTER TWICE CODE
- ECLIPSE SSH SHELL ENTER TWICE LICENSE
home/jan/workspace /hello_world/hello_worldĪt Commands to execute before application, enter chmod 777 followed by the location of the uploaded executable file on the BeagleBoard:Ĭhmod 777 /home/jan /workspace/hello_world/hello_world In the Main tab, at Connection, select the connection you create above (bb in the example).Īt Project, select the hello_world project you created earlier.Īt Build Configuration, select Use Active, which should be set to the bb_debug Build Configuration you created earlier.Īt C/C++ Application, browse to the hello_world executable file you created earlier.Īt Remote Absolute File Path for C/C++ Application, browse to or enter the directory and the filename where you want to upload the executable file on the BeagleBoard, for example: Under C/C++ Remote Application, select your launch configuration (hello_world bb_debug). In Eclipse, select Run -> Debug Configurations. In a Terminal application on the development PC, go to the project's home directory: Under Remote Systems, right-click the connection name and click Properties. If you need to edit the connection later on, select Window -> Open Perspective -> Other -> Remote System Explorer. Click the small icon just to the right of Default User ID and enter root. Optional: set the connection's user to root: click Host. In the Remote Systems tab, right-click the connection and select Properties. Under Configuration, select ssh.files.Ĭlick Next. At Host name, enter the IP address of the BeagleBoard (192.168.1.79 in the example).Īt Connection name, enter a name for the connection (bb in the example).Ĭlick Next. In the window that appears, double-click Remote System Explorer to expand it and select Connection.Ĭlick Next. Select Remote System Explorer and click OK.Ĭlick File -> New -> Other. In Eclipse, click Window -> Open Perspective -> Other To set up a project for remote debugging, you need to create a connection and configure a Debug Configuration. Mkdir /home/jan /workspace /hello_world Set up a Project for Remote Debugging

If necessary, on the BeagleBoard, create the directory that will store the project's executable file: If asked Are you sure you want to continue connecting (yes/no)?, enter
ECLIPSE SSH SHELL ENTER TWICE INSTALL
(For Angstrom systems, use opkg install ssh) On the Development PC (For Angstrom systems, use opkg install gdbserver) Install gdbserver if not already installed: To test the connection, in a Terminal application on the development PC, enter: In gedit, add the BeagleBoard's IP address to the file: To do so, in a Terminal application, enter In this example, the IP address is 102.168.1.79 usb0 Link encap:Ethernet HWaddr 96:df:6b:90:cc:c1 In a Terminal application, get the BeagleBoard's IP address by entering:
ECLIPSE SSH SHELL ENTER TWICE LICENSE
Under Name, expand Mobile and Device Development and select these items:Ĭlick Next, and view the Install Details, which tells you if any of the selected items are already present.Īccept the terms of the license agreement and click Finish. In the Work with window, select All Available Sites. Run Eclipse and select Help -> Install New Software. Install and Configure Remote Debugging Capabilities On the Development PC This tutorial assumes you have installed Eclipse and the C/C++ Development Tools and you have created the example project hello_world with a debug configuration.ĭebugging tip: on multiple occasions, I was able to fix problems or remove an Eclipse error message by clicking Project -> Clean or sometimes by exiting Eclipse and running eclipse -clean. You can run and debug BeagleBoard programs using remote debugging on a development PC that is in the same local network as the BeagleBoard. Part 2: Install Eclipse and C/C++ Development Tools
ECLIPSE SSH SHELL ENTER TWICE CODE
Home > USB Central > USB OTG and Embedded Hosts > BeagleBoard Code for Accessing USB Devices > Using Eclipse to Cross-compile Applications for Embedded Systems Using Eclipse to Cross-compile Applications for Embedded Systems
